Thursday 20 September 2018

PokerStars Deals Winning Hand to Social VR


Back in 2014, Mark Zuckerberg made a $3 billion dollar bet through the acquisition of Oculus Rift that virtual reality (VR) would soon become one of the most social platforms that ever existed.   Fast forward to 2018 and very few VR companies have been successful (including Facebook) at building social communities that can bring users together into virtual worlds with real meaning and purpose. AltspaceVR and Rec Room are two noteable social VR experiences that have received some acclaim but are still lacking a core ingredient to drive up behavior and keep people engaged. That ingredient is passion.  I…

This story continues at The Next Web
https://ift.tt/2xEmptM Keith Curtin September 20, 2018 at 06:01AM

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