Saturday 23 February 2019

Designers have an obligation to make gaming accessible for people with disabilities


Anyone can play video games, right? If you’ve been following recent buzz in the gaming industry, you might be under the impression that video games are more accessible than they’ve ever been. Popular talking points include how video game audiences are increasingly large and diverse. This perception is due, in large part (as games researcher Jesper Juul identifies), to the rise of more user-friendly interfaces that bypass many of the roadblocks associated with controller “literacy”. (For example, knowing that if you want your avatar to jump further you need to hold the jump button down rather than just press it).…

This story continues at The Next Web
https://ift.tt/2Iy8IVV The Conversation February 23, 2019 at 12:00PM

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