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A pair of computer scientists from Georgia Tech developed a machine learning-based method to automate the generation of novel video games. It’s the first of its kind and could lead to the democratization of game creation. Making a video game is hard work. Today’s modern AAA titles are developed by teams of dozens or even hundreds of expert computer programmers. Most of those teams use AI and machine-learning algorithms to ease development burdens – especially in popular engines like Unity – but until now there hasn’t been a way to automate the creation of an entirely original game. Matthew Guzdial…
This story continues at The Next Web
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